For Tapclash, the offline two-player duel game for Android
Tapclash is played by two people on one handset and knows nothing about either of them. There is no account, no advertising, no analytics, no crash reporting and nothing to buy; the game requests no Android permissions and never opens a network connection.
Tapclash is made and published by Brassington Group Limited, a company registered in England and Wales, which releases its games under the name MoonForge Dynamics. Where data protection law speaks of a data controller, that company is it — a role with nothing to administer, since the game gathers nothing.
Brassington Group Limited
152 Audenshaw Road, Audenshaw
Manchester M34 5WN
United Kingdom
A second person plays on the same screen, which is worth addressing directly: neither side is asked for a name, neither is signed in, and nothing distinguishes one of you from the other beyond which half of the glass you are touching. The app has no notion of identity at all — the winner of a round is a side of the screen, not a person, and the moment the match ends that distinction stops existing.
A small settings file lives in the game's own private storage. It holds preferences only:
Match results are not stored. There is no history, no running tally between sessions and no leaderboard, so nothing about who beat whom survives closing the app. Nothing in the file identifies anybody: no name, email address, contacts, photos, location, advertising identifier or device identifier.
Modes that depend on reaction read the clock while a round is running, purely to decide which side pressed first and whether anyone jumped the gun. Those readings live for the length of the round. Nothing is written down, no reaction profile accumulates across matches, and no number leaves the app — which is also why there is no personal best to chase here.
No advertising library, so nothing plays between rounds and no advertising profile is built from how either of you plays. No analytics library and no crash reporter, so no usage events, session logs or crash traces are collected or transmitted. No billing library, so no mode, rematch or advantage is for sale and no payment data exists. No account system, no friends list, no sharing.
Tapclash requests no Android runtime permissions: not camera, microphone, location, contacts, storage or notifications.
None. Every mode is compiled into the download, so the game opens no connection to our servers or anyone else's and behaves identically in aeroplane mode. Local multiplayer here means genuinely local: no Bluetooth pairing, no Wi-Fi Direct, no nearby-device discovery — the second player is the person opposite you, not a connection.
Google, because Tapclash is distributed through Google Play. Installing or updating the game is a transaction between you and Google under its own privacy policy and agreement with you. What reaches us is the aggregated, anonymous developer console view — installs, ratings, country totals — which identifies nobody.
If a future version ever touches the network, this page is rewritten before that version is published and the change stated plainly.
Tapclash is a reflex game for two, suitable at any age and usually harder on the adult. Since nothing is collected from anyone, nothing is collected from children, and there are no adverts, no chat, no sharing, no links out and nothing to buy.
If you are a parent, guardian or teacher and something behaves differently from this description, write in and we will check it.
Under the UK GDPR, and the EU GDPR where it applies to you, you have rights of access, correction, erasure and portability over personal data a company holds about you, and the right to complain to a supervisory authority. All of that needs data to act on, and none of yours is held — we will put that in writing if it is useful.
Clearing the game's data in Android settings or uninstalling Tapclash removes the settings file. Nothing else exists to remove.
Complaints can go to the UK Information Commissioner's Office at ico.org.uk, though writing to us first is usually quicker.
This page is updated only when the game changes in a way that affects privacy, and the date near the top changes with it. Builds already installed keep behaving exactly as described.
A mode that feels unfair, a round that ends oddly, a privacy question: duel@brassington.life, read by the person who wrote the game, usually answered within a couple of days.
This policy covers the Android application Tapclash (com.duelbit.tapclash) and no other software.
Copyright 2026 Brassington Group Limited, 152 Audenshaw Road, Audenshaw, Manchester M34 5WN, United Kingdom.